Creative Technologist — Sydney, AU

Live events.
Interactive
installation.

AV production, generative visuals, and interactive systems for live performance and installation.

View work ↓
TouchDesigner/// Unreal Engine 5/// Resolume Arena/// grandMA3/// GLSL/// Python/// Live Events/// Projection Mapping/// TouchDesigner/// Unreal Engine 5/// Resolume Arena/// grandMA3/// GLSL/// Python/// Live Events/// Projection Mapping///

Selected work

TouchDesigner / GLSL

Fluid simulation installation

Real-time Navier-Stokes fluid sim with silhouette-driven velocity injection and camera-to-projector homography alignment.

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Unreal Engine 5

Torch Shadow

Generative shadow and light installation using UE5 with VR controller input, Spout streaming, and multi-user editing.

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TouchDesigner / Python

Rain radar wind visualisation

GEM Global wind data over Sydney rendered across 544 grid points with seamless Catmull-Rom interpolated looping.

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About

Building at the edge of light, space, and code.

Sydney-based creative technologist working across live events, interactive installation, and AV production.

I build the systems that make performances and installations feel alive — from real-time generative visuals to DMX lighting pipelines and projection-mapped environments.

TouchDesigner Unreal Engine 5 Resolume Arena grandMA3 GLSL Python Projection mapping Art-Net / DMX

Got a project?

Get in touch and let's make something worth seeing.