Creative Technologist — Sydney, AU
AV production, generative visuals, and interactive systems for live performance and installation.
View work ↓Selected work
TouchDesigner / GLSL
Real-time Navier-Stokes fluid sim with silhouette-driven velocity injection and camera-to-projector homography alignment.
Unreal Engine 5
Generative shadow and light installation using UE5 with VR controller input, Spout streaming, and multi-user editing.
TouchDesigner / Python
GEM Global wind data over Sydney rendered across 544 grid points with seamless Catmull-Rom interpolated looping.
About
Sydney-based creative technologist working across live events, interactive installation, and AV production.
I build the systems that make performances and installations feel alive — from real-time generative visuals to DMX lighting pipelines and projection-mapped environments.
Get in touch and let's make something worth seeing.